I liked the old setup where there was no single map selection and it was a random map instead. That is what matchmaking should be. That is so frustrating. Whoever came up with this map selection idea and supported this are idiots no offense. I have a better idea. When a player selects matchmaking, a new window pops up that displays a list of icons that represent a game mode:
The Division's big Incursion update has got off to a very rough start • kekkon7.com
Incursions is a gamemode introduced in Battlefield 1. The gamemode is centered on competitive play between players in 5v5 matches. It was announced on 21 August at Gamescom The gamemode pits two teams of five players against one another in small-scale battles. Regardless of the map, there are only two factions: Allies and Central Powers. On Giant's Shadow , The games are played out over 14 sets, the winner being the first to win 8 sets.
The Division's big Incursion update has got off to a very rough start
I was hoping to write a nice big impressions piece today of what it's like to play Falcon Lost, The Division's first Incursion that was added as part of its most significant update yet. What a lovely excuse to return to New York I thought as I not-so-selflessly set an evening aside to shoot things in the face in the hope of a better set of kneepads. After a night of frustration, it hasn't quite turned out like that. Perhaps one of the more remarkable things about The Divison's launch is how there wasn't that much to remark upon. That queuing bug that saw players form an orderly line behind a laptop was an almost charming blot on an otherwise smooth release, suggesting Ubisoft has done much to address the issues that beset the launch of something like Assassin's Creed Syndicate.
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